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08/22/2007: "Computer simulation predicts human behavior"
New Scientist has a post on a patent filed by the Defense Advanced Research Projects Agency (DARPA), seeking to control a new potent predictive simulation. The patent outlines the process, which may someday allow researchers to accurately predict the behavior of observed subjects. They're not there yet, but not for lack of trying. It already works in some military war game scenarios, says the patent.
'Parunak says his model can successfully detect players' emotions, and then predict future actions accordingly. He believes the technique could one day be applied to predict the behavior of adversaries in military combat situations, competitive business tactics, and even multiplayer computer games. The patent application gives an interesting insight into DARPA's goals. The agency has pumped a lot of money into AI in recent years without reaping major rewards. One day computers may find a way to accurately second-guess humans, but I suspect we may have to wait a little longer yet.
[ Would be optimal for controlling a population via computers, cameras and remote tasers. ]
http://science.slashdot.org/article.pl?sid=07/08/22/0512235